January 22, 2021
June 5, 2020


Implemenation period: 2020 - 2023
Program: Erasmus+ - KA201
Tools: Augmented Reality, Education, Physics

Physics as part of STEM (science, technology, engineering and mathematics) courses is becoming an increasingly important part of basic education. Unfortunately, physics is considered one of the most complex subjects in school and one of the least preferred subjects for students. There is a general perception that physics involves complex concepts and the knowledge they acquire is particularly difficult to understand. To avoid a future skills gap, it is essential to make physics more accessible to students.

Integrating educational applications and media into classrooms to enhance the learning experience is now more relevant than ever before.

Augmented reality technology has been extensively developed in recent years and has also started being used for educational purposes as it provides a unique opportunity to grab students' attention, allowing for unlimited repetition of experiments, making teachers less dependent on available resources and conditions in schools.
In this Erasmus+ project, an educational tool will be developed, which will combine the use of books and AR through a smartphone application. Combining the form of a book with an AR application, will provide the opportunity to attract and hold attention, thus creating a bridge between traditional and digital learning.

Diadrasis is responsible for creating the Augmented Reality application which will be based on the new physics textbook created by our partners: University of St. Cyril and Methodius in Trnava, Slovak University of Technology in Bratislava, Tallinn University of Technology, University of Ljubljana, Technical University Gheorghe Asachi Iasi. The Italian company VITECOhas undertaken the design of the graphic identity of the program as well as a MOOC platform.


Student Book

Redesign and create a new Physics' textbook. This book will contain pleasant graphics, easy and understandable texts and will be combined with an augmented reality application.

Teachers Book

The Teacher's book will be designed in conjunction with the student's book and will give the teacher additional ideas for exercises and activities. In addition it will have instructions for using the augmented reality application.

AR App

The augmented reality application will give students the opportunity to see "live" the execution of experiments and videos of historical events as many times as needed to understand them. The application aims to make learning easier and more fun.


At the end of the project, a Massive Open Online Course will be created that will be addressed to teachers who need to become familiar with the textbooks that will be created for the program.

Student Book & AR App

The design of the student book has already begun. Our colleagues have completed the first chapter by adding interesting exercises, fun graphics and additional features such as AR Gifs that "come to life" when the student scans some images.

Chapter 1

Chapter 2

The second chapter deals with the issue of kinematics. It analyzes the movement between points, the distance, the displacement, etc. Through a pleasant design and the use of technology, this chapter also aims at the better and easier understanding of the phenomena of physics.