ARPolis
August 29, 2019ARphymedes
January 21, 2021InterArch
Implementation Period: 2020 - 2022Contracting authority: «Research - Create - Innovate» of EYDE/ETAK
Τοοls: Virtual & augmented reality, multimedia, web
InterArch, based on the rapid development of technology and its systematic integration in the field of culture in recent years, focuses on the development of an application for iOS and Android that will meet the needs of the modern visitors, giving them the opportunity for a personalized tour that will raise more than one of their senses, keeping them always connected to the natural environment around them.
The project aims to create a touring application with physical and digital tours of archeological sites. Its purpose is to highlight these spaces through a completely experiential process with the use of Augmented Reality (AR).
Ancient Messina will be the place on which the design and pilot use of the application will begin. This archaeological site is suitable for the pilot creation of the application due to the fact that it is an intact cultural center with a large number of monuments built in a natural landscape.
a) Mobile application with tour systems specially designed for archaeological sites that utilize services for locating and discovering exhibits.
b) ) Mobile application with tour systems that emphasize the production of a more comprehensive experiential process for the user and will also be aimed at specialized groups of visitors such as people with reduced vision or hearing.
c) ) Digital education game.
d) A tool for writing and photographing the visitors’ experiences at the archeological site.
DIADRASIS in collaboration with the Laboratory of Architectural Space and Communication , the Company of Messenian Archaeological Studies and the Ephorate of Antiquities of Messenia (ΕΦΑΜ) with co-financing from Greece and the European Union begins the implementation of the «Research - Create - Innovate»
Application for recording visitors' movements
Diadrasis in the framework of the project "InterArch" created an application to record the routes of visitors in archaeological sites. The way visitors travel to archeological sites determines what they will see, where they will focus their attention and, ultimately, what they will learn and experience.
The pilot test of the application will take place at the archaeological site of Ancient Messina. Utilizing the use of the location service, it urges the user to navigate the archeological site in order to record his/her route and the time they stand at points of interest. Through a questionnaire that the visitor will be asked to fill in at the end of the route we will be able to understand both why he/she spent a certain amount of time on some monuments and the average time that someone spends to tour.
This information after being analyzed will be particularly useful for optimizing the tours that will be created in the next phase of the program.